SpriteIlluminator: Normal map effects

Description

Documentation: Use these effect tools to create normal maps from sprite features such as transparency or color differences

SpriteIlluminator: Normal map painting for 2d games

SpriteIlluminator - Normal map editor for 2d dynamic lighting

Made 2D sprites looks like 3D using the new Unity 2D lights and Normal Map support - step by step video tutorial and guide about the 2D lighting system in comments.

2d material with a normal map - sprite shading if defold possible? - Questions - Defold game engine forum

2d dynamic lighting tutorial for Unity

SpriteIlluminator - Normal map editor for 2d dynamic lighting

Viktor Lidholt – Adding 2D Lighting to Your Game

Lighting up your sprites in Godot

GitHub - DenchiSoft/Live2DLighting: Experiments with Live2D models and lighting/post-processing.

How to create light effects in Phaser 3

Creating real time light effects for 2d sprites

Isometric Environment Lighting : Part II — Post Physical

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