Casting a clean shadow from a static mesh onto a BSP - Ask - GameDev.tv

Description

ORIGINAL TITLE: After opening the BuildingEscape project today, the shadows have messed up I’m at the point in the Building Escape section when you import a door. I made my own in Blender and imported that but after rebuilding the scene noticed that the shadows of the two primitives you add the WorldPosition component to have gone wonky (see screenshot). I’ve tried deleting my door from the scene and rebuilt to see if it was causing the problem but it changed nothing. The most severe exam

Static mesh cast shadows but they are turned off - Rendering

Spawned BP Static Mesh Actors Dont Cast Shadow in PIE or regular

The Hows and Whys of Level Design, PDF, Information

Latest Ask topics - GameDev.tv

Static mesh not generate shadow - Rendering - Epic Developer

Self-Shadows does not work - Rendering - Epic Developer Community

Is it possible to disable self casting shadows on a mesh but still

Lighting Inconsistent between BSP and Static Mesh - Rendering

Latest Ask topics - GameDev.tv

Shadow Casting Unreal Engine Documentation

Static mesh not generate shadow - Rendering - Epic Developer

Mastering Unreal Technology: v. 1: Introduction to Level Design with Unreal Engine 3: A Beginner's Guide to Level Design in Unreal Engine 3 9780672329913, 0672329913

Lightmass: Disable Self Shadowing on Static Meshes? - Rendering

Black shadow casting on mesh where it shouldn't be? : r/unrealengine

$ 29.99USD
Score 4.6(195)
In stock
Continue to book